Canal

Project Description

I went to  the now defunct http://cghub.com/ and browsed through the site for some interesting environmental concept pieces. The next step was to recreate them in UDK.   I restricted myself to using only the UDK assets and trying to use them in ways that won’t necessarily look like I’m using the UDK assets. I did create some custom shaders to achieve the look of the concept.

The concept piece is from Horia Dociu  http://badideafactory.blogspot.com/

Project Details

  • Platform: PC
  • Project Length: 3 weeks
  • Engine: UDK